Consecrated Mind Pantheon
Pantheon 2.0 · Morgeth Surpassing · Boss 2

Consecrated Mind

The Garden of Salvation boss fused with the Conflux relay defense. Six players hold five relays, bank Voltaic Motes in the center, answer the boss's spit, then burn it when the center relay overloads. Pick your role and step through the phases; the map follows.

6 players · no matchmakingNo final standRelay = Conflux = Totem
Role
Phase
Relay Tether box Angelic Hydra Motebearer alley Teleporter Schematic, not to scale

    Role card

      What wipes you

      SacrificesToo many white-shielded Vex reach one relay. Only Enlightened players can break those shields.
      Empty spit poolNobody steps into the Voltaic Overflow pool right away when the boss drops it.
      Eyes left litThe three lit eyes (inner or outer) aren't destroyed fast enough after the spit.
      Locked tether boxAn Angelic Hydra sits on a box or relay. No refresh, no Enlightened, sacrifices follow.

      Team callouts

      Rename the four outer relays to whatever your group says. The map and role cards update, and this browser remembers it.

      Loadout picks

      DivinityCrit bubble for the wing eyes and the white eye. Bring at least one.
      Long-range DPSWhisper of the Worm, Queenbreaker, Refurbished A499. The boss drifts away during damage.
      Leviathan's BreathStrong option for Void Hunters.
      SupersGolden Gun with Celestial Nighthawk, Thundercrash with Cuirass of the Falling Star. Well of Radiance as backup.
      PrimariesUse them on the red wing eyes to save heavy for the white eye.

      Sources

      Compiled from community guides to the Pantheon 2.0 (Morgeth Surpassing, June 2026) version. Guides disagree on some timings: Enlightened lasts roughly 45–60 seconds and Voltaic Overflow roughly two minutes. The map is a schematic built from their descriptions.

      Orcz: Pantheon – The Consecrated Mind · Orcz: Morgeth Surpassing · Skycoach · GamingProMax